Unreal Lust Theory v0.3.8


Our dear players,

Are you ready to test out the new features we're working on? From now on, we’re giving you access to everything we have (except the story). Starting with this version, you’ll receive unfinished, rough builds that may be buggy and incomplete—but they also give you an exclusive look at how your investment is shaping the game.

Sandbox mode was always meant to work like this: giving you everything we have for testing and playing. If this new approach leads to negative feedback or makes you unhappy, we’ll go back to the old system. But if you enjoy it and it adds excitement to your experience, we’ll keep expanding it and give you even more to test and play with. So let us know what you think!

One more thing—we have a feedback option now for all platforms in the same place! If you have any thoughts, please visit LINK.


Let's talk a little about Unreal Lust Theory v0.3.8! 

We’ve added three new work-in-progress maps for you to try out and share your thoughts on. The first one is the outdoor area—yes, you can go outside the house now! Keep in mind that it’s just a blockout, meaning it hasn’t been optimized or replaced with final assets yet. The second is a mini-game—don’t hate us, please! It’s something fun that we plan to expand with more assets, not just blocks. The third is the college interior, which introduces a new environment to explore. You can switch between these areas using doors, and for the mini-game, you’ll find its entrance in the middle of the park.

Main Character Updates

The main character has been added to the game. We’ve noticed some proportion issues inside the house, and those will be fixed in upcoming updates. MC animations are still not fully adjusted; we just made them work, and now we’ll make them look better. This is a big one because it’s something you’ve been asking for a lot, and now we finally have a working version. You can switch cameras between first-person and third-person using Num 1 or 2, or simply by scrolling.

Nicole’s Animation Test

One of our amazing animators wanted to give you an early Nicole animation for testing! She worked hard to finish at least one simple animation this week. You can get it as a reward for finishing the mini-game.

But don’t worry—if the mini-game is too difficult or not your style, Nicole’s fully completed animations will soon be available in the college interior map. This first animation was originally planned for April, so consider this an early sneak peek as a thank-you for your support and patience!


Quick summary for this update:

  • 1 new Jessica kissing animation + special animations

  • 1 new Nicole mini-game animation

  • Blockout map: Outside world - City of Lustridge

  • College interior map

  • Mini-game map

  • New achievement: Going Only Up

  • New main character + clothing + 2 views

  • New animations for the main character

  • Teleport system changed to work only in the outside world

  • 1 new quest for the mini-game

  • Various fixes and adjustments

  • New sandbox message—please read before playing

  • Translations updated for all reported languages


There are probably other things we did that aren’t mentioned here, but these are definitely the most important ones for this update. Please share your thoughts and ideas!

P.S. We are organizing a speedrun competition. You can find more about it on Discord.

Enjoy the game—we can’t wait for you to test it out.

Best regards,

ULT Team

Elizabeth’s Work Outfit

We’re also designing work clothes for Elizabeth, so you’ll finally see her at work! We still need to texture the outfit, but here’s the general idea. Bra and panties are also part of this outfit, so just imagine what you’ll try to do when you visit her at work… 😉

Facial Expressions in Dialogues

One major feature—which many of you warned us was necessary—is facial expressions in dialogues! Here’s a quick video to show you what we’ve got. Every girl now has perfect facial expressions recorded using the Face Capture app on our mobile phone.

Our in-house artist is working on dialogue animations for Day 1, and we’ll give her voice lines and video references to the voice actresses you already know and love. The result? Even better quality later in development!

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